rime spell pathfinder. Round 1: Drink mutagen-ale and cast Haste (via spell combat). rime spell pathfinder

 
Round 1: Drink mutagen-ale and cast Haste (via spell combat)rime spell pathfinder  Physical Description: Rods weigh approximately 5 pounds

Ranged: Scorching Ray,. Rime Spell (Metamagic) Benefit: The frost of your cold talent clings to the target, impeding it for a short time. We haven't had a chance to do any shopping or crafting at all yet. The psychic is a 9th level Int spontaneous caster. The hexcrafter magus picks one hex from the witch’s hex class feature. The complexity increases the action required by one step. Benefit: A silent spell can be cast with no verbal components. But how does one determine if a spell can damage objects? Examples. Trick Spell (Metamagic) The vengeful nature of your goddess flows through your magic, turning your enemies against themselves. Level Increase: +1 (a lingering spell uses. But this causes. This flat piece of hard stone is specially prepared for etching a magical fundamental rune or property rune. If you are using area effect spells, it cannot be beat. When the time is up, the magic goes away and the spell ends. 1 Rime Spell: Limited to cold spells, but a really strong debuff. Characters without the Critical Mastery feat can only apply the. Spell-like abilities are subject to spell resistance and dispel magic. A lesser RIme rod is 3k and is a very nice investment. For a basic save, you’ll attempt the check and determine whether you critically succeed, succeed, fail, or critically fail like you. drop legendary resistance. 3 glyph of warding, safe passage, shifting sand. Benefit: The frost of your cold spell clings to the target, impeding it for a short time. g. It's worth noting though that Intensified Shocking Grasp only deals damage, while a Rime Frostbite deals damage and makes the target Fatigued and Entangled (-6 DEX, -2 STR, -2 on attack rolls, move at half speed, can't run, can't charge, casting spells requires a concentration check), so dealing the same damage would actually make Frostbite. Enchantment, Necromancy, Evocation are good picks for builds focused on casting certain spells. Second Form: Basically the same, The ice stasis power would be a cool 2 action ability with a 1d4 round recharge. to 5:00 p. Toxic Spell is an interesting one - it is not a Feat I would usually consider, however fact that we had applicable item in our hand on start is somewhat of a giveaway. Paizo BlogOn top of that, I also need to take usual feats such as Spell Focus: Evocation, Mage's Tattoo: Evocation, Greater Spell Focus: Evocation, and some metamagics, for instance Dazing Spell, Reach Spell or Rime Spell. Cost: +2 spell points. Yes, there are a few of them. Any damage from that spell ignores all resistance to cold, but does not ignore immunity to cold. Varisian Tattoo: +1 to Caster level with a specific school (Evo). Whether you use a weapon, spell, or your fists, remember to. If the spelleater gains an increase to damage reduction from a bloodline, feat, or other ability. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. paizo. Requirements: Any humanoid creature of evil alignment that can cast 9th-level wizard spells. Nyaa : Nov 5, 2014, 08:38 am: Zog of Deadwood wrote: 3 5th lvl, and 3 6th lvl spells. View Cart; Help; Pathfinder . Rime Spell: Entangling creatures can greatly impede them if they rely on movement, but if you really need to entangle things you can use a net or a tanglefoot. Activate Cast a Spell Frequency once per day; Effect You cast ice storm. That's one of the uses which makes up for spell recall, and it doesn't cost arcane pool points to use. Paizo Blog; Forums; PaizoConBad for normal casters. ago. Benefit: A stilled spell can be cast with no somatic components. Benefit: A silent spell can be cast with no verbal components. Range close (25 ft. Both traits go to Wayung Spell-Hunter and Magical Lineage for Acid Burn to be able to add Persistent Spell to it. I had a pathfinder character I never got to play that was a reach based bloodrager with an aberrant bloodline. It will however not do anything. Yeah, this entire material component thing is a bit iffy to me anyways. Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Spell choices for a 'storm. The two base effects each require a spell point to use, and another for the feat (3). Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. Pacific. Where to Find the Dragon Balls. Its also a prime candidate for a Lesser Reach Rod, which vaults it to the best melee touch *and* the best ranged touch in. Duration 1 minute/level (D) Saving Throw Will negates (harmless); Spell Resistance yes (harmless) DESCRIPTION. Greater Consume Magic Items (Su) Consume Magic Items arcanist exploit. Piercing Spell (Metamagic) Your studies have helped you develop methods to overcome spell resistance. View Cart; Help; Pathfinder . A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell. In combat, the Magus is defined by Spellstrike, which allows the Magus to deliver spells through a weapon attack. Benefit: Whenever a creature targeted by a persistent spell or within its area succeeds on its saving throw against the spell, it must make another saving throw against the effect. Level Increase: +1 (an elemental spell uses up a spell slot. However, this strong elemental tie prevents a stone warder. Pros: lots of fun and creative options, decent spell choices Cons: weak class features, lack of combat potential Before there was the Alchemist subclass for artificers, the School of Transmutation wizard subclass was D&D 5th Edition's next best thing. Using most of the pfsrd, i have acces to shadow evocation, shadow conjuration, shadow transmutation and shadow enchantment. For example Magic Missile does "Force" damage. Area of effect spells can be dismissed: Dismissable (D) spells can be dimissed at any time (e. Do such modifiers only apply to direct damage spells? For instance, could I cast Rime Elemental (ice) Flame Arrow and buff a bunch of arrows to do…Need Help? Mon–Fri, 10:00 a. Watch out for Elemental Spell. Other concepts can be fun too. The subject gains the ability to see 60 feet even in total darkness. DESCRIPTION. After you cast the spell, the ice crystals freeze to flesh and other surfaces, clinging to the creatures in the area. . Frigid touch is an excellent choice if you have the rime spell metamagic feat. Well, kind of. Like other consumables, scrolls can be crafted in batches of four. Benefit: As a standard action, you can expend a 1st-level or higher prepared spell or spell slot to grant additional magic energy to an allied spellcaster within close range (25 feet + 5 feet/2 levels). ) Casting a quickened spell doesn’t provoke an attack of opportunity. Pathfinder: CRPG - Kingmaker & WotR. So congratulations, your Summon Monster spell that summons an Ice Elemental can have Rime applied to it. The spell shatter has (object) in its. Web). School evocation [cold, water]; Levelbloodrager 1, druid 1, magus 1, sorcerer/wizard 1, summoner 1, witch 1. 9/16/13/19/10/7. This spell opens a portal to an Elemental Plane and summons elementals from it. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. ----- Current build plan. You take a –2 circumstance penalty to the attack roll when you make a nonlethal attack using a. Effects of Hit Point Damage: Damage doesn't slow you down until your current hit points reach 0 or lower. To add to what is said above, Empower for an additional x1. Preguntado el 29 de Septiembre, 2018 por Benjy Kessler. Some contain preparation rituals, each of. It will stop a BBG in their tracks, can be used on multiple targets, and will change the battle. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell. Drained. So you can't use a scorched+elemental spell (cold) together with rime spell. Solid Shadows (Metamagic) When casting a shadow spell, that spell is 20% more real than. A hexcrafter magus adds the following spells to his magus spell list: bestow curse, major curse, and all other spells of 6th level or lower that have the curse descriptor. You can use this melee touch attack up to one time per level. This aeon stone allows you to cast 2nd-level augury as a divine innate spell once per day. Price 2,800 gp. Empty Slot - THE WINNER. Winter wolves communicate with one another using growls and barks, but they speak Common and Giant well. Rimeblade Source Pathfinder #70: The Frozen Stars pg. Extend + long duration buffs. . While in sunlight, the duergar has disadvantage on attack. "The frost of your cold spell clings to the target, impeding it for a short time. Darkvision can be made permanent with a permanency spell. service@paizo. If you go the Eldritch Archer route, you can pick up once a day for free metamagic from your Magus Arcana to further stack metamagic. Usage worn. This is way better than 'lose an action on a failed save' rider effect of most spells. In the case given, if you had the Draconic bloodline, and selected the White or. GOLD Burst of Radiance Decent damage AOE with a debuff, no save on damage, plus it won't. Concussive spell, dazing spell, merciful spell, rime spell, thundering spell, and toppling spell could all be metamagic that adds weather-like effects to your spells, but without reducers, I don't know how much help the feats would actually be. Can work for a magus. Ectoplasmic Spell (Metamagic) Your spells breach the gulf between dimensions, sending ghostly emanations into the ether. The only really useful form out of that spell is the doppelganger, to gain proficiency in all weapon, armor, and shields, as well as to be able to use any spell trigger or spell completion item. 95! Note: The download file is VERY LARGE so it may take some time to download depending on your internet connection speed. Benefit: A stilled spell can be cast with no somatic components. Fight Owen’s Cancer Megabundle! This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000. Rime Summon spell Something i came across in a guide, was applying rime spell to a summon spell, with a creature that deals cold damage. Spell-Like Abilities (Sp) Spell-like abilities, as the name implies, are magical abilities that are very much like spells. Avalon_88 • 6 yr. I could also heighten a fireball to 5th level, and then, using Preferred Spell to spontaneously cast fireballs attach Rime Spell to it after changing it to a cold spell via the Evoker ability, and cast it out of a 4th level slot as well. I need some ideas on skills, feats and spells that can really help to prolong or ensure that debuffs hit, as well as being able to help look after himself if I get into bad situations. g. Ice Blast (cold) is a good one, adds entangle, and you can still use traditional Metamagic feats/rods with the spell (Intensify is great). DEBUFFER - You get few debuff/save or s#ck spells (fortunately, i would say), but we get among the best in the game. Rime = entangled. Spell Focus- If your building upon a certain thing this helps. close. View Cart; Help; Pathfinder . Pack Tactics. Melee Weapon Attack: +7 to hit, reach 5 ft. Personally i don’t like save or s#ck spells, because they’re based on enemies’ saves. A Marid Sorcerer can cast a Rime Frostball (Fireball changed to cold. It's a low damage cold themed fireball. So at 5th level, if I took Intensify spell, I could spend 1 point from my pool to add +2 caster levels, and use Urea as an additional material component to add another +1 caster level, and cast an 8d6 snowball. This spell ends if one of the actions you use during this period, or any effects that you create during this period, affects a creature other than. The effect becomes the following: Fischl can spend a full-round action and 4 spell points to move up to 60 feet, carving a path from enemy to enemy. It ALSO boosts your eidolon's intimidate. In practice probably half of creatures making the save will make it so 4 monsters would burn 4+2+1 actions. Metamagic Rods. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. That's not compatible with Spell Combat at all. Unless Intensified is added down the line, Magus are in a odd spot. Saving Throw none; Spell Resistance no. This does make quite a few of the archtypes more usable however. If a spell’s duration is variable, the duration is rolled secretly so the caster doesn’t know how long. Cracked: Individually these have no effect; when used in pairs, each pair. This movement does not provoke attacks of opportunity. ago. This feat. Source Core Rulebook pg. You get a. I don’t want to start fudging saves, but being dazed for 5 rounds basically takes the enemy completely out of the fight. If the spelleater gains an increase to damage reduction from a bloodline, feat, or other ability. Rules Questions. View Cart; Help; Pathfinder . Now for the exceptions: Depending on your Sorcerer bloodline, you MAY be allowed to add some extra damage. Share. —Pathfinder Design Team, 06/19/13. Alternatively, taking the extra cantrip class feat or an archetype that gives you a cantrip will also do it. If you hit, you deal bludgeoning, piercing, or slashing damage—as appropriate for the object you hurled—equal to 1d6 plus your spellcasting ability modifier. Benefit (s): Only enchantment spells that affect a single target and can be negated. + 10 ft. A Rime Snowball as a counter to an enemy caster is amazing. of the creature and the ally isn't incapacitated. Its specificaly said that rime spell needs a cold descriptor AND cold damage. Those feats are mostly from Ultimate Magic, and though you can find those (and many more) on the metamagic feats list on the SRD, here are those directly related to the elemental damage types:. Description The wielder can cast up to three spells with the cold descriptor per day that entangle creatures that take cold damage from that spell for a number of rounds equal to. I'm planning to stock up on Urea and grab a Voidfrost Robe (and maybe Hoarfrost Bones, why not) to go all-in on cold, relying on Frostbite, Intensified Snowball, Flurry of Snowballs, etc as damaging spells. They are easily convertible into Pathfinder RPG spell stat blocks. At levels 5+, it rolls its own Magic Weapon spell in on itself, and this spell becomes more interesting, as this is a 10 min/level spell and Magic Weapon is 1 min/level. A Fireball with Daze will end encounters. 0. It adds a small amount of damage, but the main sell is making the spell into a cold spell. He would have had stretchy arms, ability to enlarge himself, a reach weapon, and a tumor familiar (that was just for fun. I'm necroing this thread because even though it says "Answered in FAQ" at the top, I don't see an answer. Some touch spells allow you to touch multiple targets. The feat Rime Spell states: The frost of your cold spell clings to the target, impeding it for a short time. If you can follow-up with a second spell that burns more actions like rime slick then you can really lock down creatures. What levels are they for him? For example, Bestow Curse has two listed levels: several classes get it. Level Increase: +1 (an ectoplasmic spell uses up a spell slot one level higher than the spell’s actual level. Pages of spell knowledge (the spell lattice is a variation made for arcanists) are wondrous items that just add spells known - though that could be a limitation of the pathfinder system and item categories, but that's what we have for now (excepting houserules of course. radius, 40 ft. ) Still Spell (Metamagic) You can cast spells without moving. Source Core Rulebook pg. Preferred Spell. Metamagic Rod, Rime - Pathfinder_OGCThe casting must come from a spellcaster expending a spell slot. Lots of Cold and electric spells on your list and the ability to get fire via patron. Combine with the trait Magical Lineage (Winter's Grasp) and your Rimed Winter's Grasp is still a 2nd level spell. Give it a teleport 1-2 action power and you might have to substitute some spells in for others. As for a combo, animate dead for skeletons, fireball changed to ice damage and rime spell. It helps to lock down enemies and control the battlefield, but it is best used on ranged AOE spells. A flare spell causes a creature that takes fire or electricity damage from the affected spell to become dazzled for a number of rounds equal to the actual level of the spell. When the wearer returns to his normal form,. Trick Spell (Metamagic) The vengeful nature of your goddess flows through your magic, turning your enemies against themselves. Benefit: The frost of your cold spell clings to the target, impeding it for a short time. The creature stands or sits quietly, taking no actions other than to pay attention to the. without invitation. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Need Help? Mon–Fri, 10:00 a. 1: Weapon finesse,weapon focus whip. Rime Spell: Metamagic +1 — Spell with the descriptor also entangles. Hence why I picked up Magical Lineage and Wayang Spell Hunter; with these two traits, a dazing fireball is a 4th level spell. A lingering spell with a visual manifestation obscures vision, providing concealment (20% miss chance) beyond 5 feet and total concealment (50% miss chance) beyond 20 feet. + 5 ft. Order of Presentation: The spells (or formulae) are listed in alphabetical order by name, except when a spell’s name begins with “lesser,” “greater,” or “mass,” in which case it is alphabetized under the second word of. Respuestas ¿Demasiados anuncios? 2 voto. . Armor You gain resistance 2 to cold. In bear form, the werebear makes two claw attacks. Brought to us in the Advanced Player's Guide, this transmutation spell gives you a much bigger bang for your buck. This bonus increases to +2 at 5th level, and by an additional 1 every 5 sorcerer levels thereafter. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell. But for everything else, yeah, why even require that when at the same time the game throws the spell component pouch at you so you can 'avoid the tedium of keeping a list of. Twitter. You must choose which target to focus the spell on before casting the spell. Rime Spell: You are not an Evoker. Creatures who fall into the pit take falling damage as normal (the acid counts as a yielding surface), plus 2d6 points of acid damage per round spent in contact with the acid. Absorb Elements (EEPC / XGtE): A fantastic defensive option at any level, this will save your life when you encounter an unpredictable source of elemental damage like a trap or a spell. Ravingdork wrote: The only really useful form out of that spell is the doppelganger, to gain proficiency in all weapon, armor, and shields, as well as to be able to use any spell trigger or spell completion item. curse of disgust. column denotes a focus or material component not normally included in a spell component pouch. If you ask me which spells to. Toppling spell and magic missile combo well for this purpose or otherwise. A spell whose casting time is more than 1 full-round action cannot be quickened. Spells without somatic components are not affected. Your melee touch attack deals 1d6 points of nonlethal cold damage + 1 point per level, and the target is fatigued. My Rime game was in Eberron, so there was money and magic to be made in Ten-Towns. Pathfinder: Kingmaker. + 5 ft. the text says " A force bullet deals 1d4 points of force damage for every five caster levels you have. Winter. Ooh! Cloud spells! I forgot about those. A flaring spell uses up a spell slot one level higher than the spell’s actual level. Fascinated. Activate Cast a Spell; Frequency once per day, plus overcharge; Effect You cast 7th-level frigid flurry. 449 4. If the spell allows a saving throw, a successful save negates the sickening effect. Snowball is good if you can beat their Fort save, but the nice thing about Frigid Touch is the no save. Dispel magic is situationally useful here and generally useful otherwise, which matters for a sorcerer. Chill touch does negative energy damage. Silent Spell: When you are Polymorphed, you typically can’t speak to cast spells. I need some ideas on skills, feats and spells that can really help to prolong or ensure that debuffs hit, as well as being able to help look after himself if I get into bad situations. Arcana: Familiar (greensting scorpion), Natural Spell Combat, Prehensile Hair hex Gear: Basic with no magic yet. ”. OR I could take Rime spell instead, and cast a 5d6 snowball that entangles for 1 rnd with no save, and it wouldn't cost any points from. Benefit: The frost of your cold spell clings to the target, impeding it for a short time. Or rather there is also a trait in Faiths of Purity that let's you do non lethal damage with a regular slashing weapon at no attack penalty. A fascinated creature is entranced by a supernatural or spell effect. Crampons (2) 2 gp 1/4 lb. Arcana: Familiar (greensting scorpion), Natural Spell Combat, Prehensile Hair hex Gear: Basic with no magic yet. At 2nd level, while bloodraging a spelleater gains fast healing 1. 1 hydraulic push, noxious vapors, gust of wind. The spell counts as the level of the spell slot necessary to cast it. For example, a major five-feather wreath requires air walk , gale blast , and wall of wind . g. Benefit: When casting a spell that affects or targets more than one creature, you can choose one target or creature within the spell effect. Special: You can apply the effects of this feat to a spell cast. Spells Source Core Rulebook pg. Also, Metamagic is great for having a wide oeuvre of spells, Heighten for DC, other MM's like Rime Spell are great too). Nonlethal damage is especially useful when you want to avoid bloodshed or lethal force is not an option. Short version is that you make a melee touch attack, and you inflict 1d6 + 1 per 2 caster levels (maximum 1d6 + 5) penalty on the target's Dexterity. Dispel Magic: End a spell or suppress an item's magic. The resonant power causes the augury spell from the aeon stone to always succeed at the DC 6 flat check to give an answer other than “nothing. customer. This does not change the spell slot of the altered spell. Range touch. Burning Spell (+2), will cause the target of a fire or acid spell to take additional damage the next round;; Flaring Spell (+1) causes the. Feats: Spell focus evocation (prerequisite) Mage's tattoo (+1 caster level) Spell specialization (+ 2 caster level) Bloodmage initiate (+1 caster level) Empower Spell metamagic. A rime spell causes creatures that takes ice damage from the spell to become entangled for a number of rounds equal to the original level of the spell. Bite (Bear or Hybrid Form Only). The DC of this save is equal to 10 + 1/2 your sorcerer level + your Charisma modifier. Greater rime metamagic rod 24,500 gp. 00 for just $39. Gravewalker Witch build help! Hi! I'm building a level 6 Gravewalker witch for a campaign. Frostbite on a druid with Enforcer (GM dependent on whether or not that one works) and Rime Spell. A subreddit for all things involving Pathfinder CRPG series made by Owlcat Games. A spelleater’s blood empowers him to slowly recover from his wounds. human and elf are both good for magus. The target must make a Constitution saving throw. In addition, the Pathfinder Unchained book allows characters to gain new abilities from having 5 or 10 ranks in a skill. Better yet, as a spell with the [Cold] descriptor its also eligible for the amazing Rime Spell feat, which tacks on Entangle to the Stagger and slight damage. Level Increase: +1 (a flaring spell uses up a spell slot one level higher than the spell. A Hexcrafter Magus adds spells with the Curse descriptor to their spell list:. A rime spell uses up a spell slot one level higher than. 2‒2. Rime Slick Spell 2 This Spell may contain spoilers from the Extinction Curse Adventure Path Uncommon Cold Evocation Source Pathfinder #151: The Show Must Go On pg. You can instead get a Rime Metamagic Rod to keep it at 2nd level, or even use a trait. Minigiant2709 • It is okay to want to play non-core races • 2 yr. What you want to do is take Elemental Spell four times so you can make any element blade you want. You must succeed on a ranged touch attack with the ray to deal damage to a target. Rime Spell- Cold Witch's best weapon. Rime metamagic rod 11,000 gp. A druid can choose any plane ( Air, Earth, Fire, or Water ); a cleric opens a portal to the plane matching his domain. Spontaneous casters can replace spells at appropriate levels (e. Or, instead of taking sorcerer, go wizard/psychic. Azaelas Fayth : Nov 30, 2012, 06:23 pm: Dot. Pathfinder Savant 6 7 Spell Penetration, Haste 8 Mind Probe 9 Rime Spell, Retrocognition 10 Telekinesis 11 Empower Spell, Etheric Shards 12 Breath of Life 13 Dazing Spell, Antilife Shell 14 Reverse Gravity 15 Spell Perfection (Chain Lightning), Glimpse of the Akashic Loremaster 16. Ice encrusts the ground, radiating supernatural cold and. Weapon After you cast a cold spell by activating the crystal,. The damage that Rime’s binding ice deals is not worth mentioning at this level, but the concentration-free mass-control effect it provides is very powerful, especially as you get more concentration spells. They should not out-tank the Fighters. Atalius : Nov 29, 2017, 04:33 am:. Pathfinder Adventure Card Society; Promo Cards; Accessories; Gaming. Rime and Dazing spells make great debuffs. I’m not looking to make every enemy immune to daze, but I just want. If your hit point total is negative, but not equal to or greater than your Constitution score, you are unconscious and dying. One of the biggest limitation to a mage's power is their action economy; more so than their spells/day limitations. Cold Weather Clothing This outfit consists of a. By default, you add nothing. You can also cast a quickened touch spell (using feats like "Spell Perfection" to reduce the metamagic level increase) with a touch spell to grant you another attack. Pathfinder nerfed line spells by restricting a 5' wide line to be shot down the center of the spaces, and thus only have an effect one space wide. -radius spread. Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Superscriber. 297 4. Classes:Exactly what I did, although one of my players were stood on a watch tower in Caer Dineval. I actually do like this though, the damage is mediocre but difficult terrain and the potential of prone plus making unattended items harder to pick up all combine for a lot of flavor and utility. There are ways to reduce the +1 increase. Frostbite also debuffs your target with Fatigue and can be used in conjunction with Rime Spell to Entangle your target. Rime Sludge Creature 1 Rare N Medium Mindless Ooze Source Pathfinder #175: Broken Tusk Moon pg. Etc. If he chooses the second option, the result is the same as if he simply used a 4th level spell slot to prepare a 3rd level spell - which is perfectly legitimate by the. R ange: 30 feet. Especially with. Specific advice: Necro and Ench are great opposition schools. 1st-Level Spells. Physical Description: Rods weigh approximately 5 pounds. I play Pathfinder Society, so YGMV. By paying a fee and attempting a skill check, and spending a varying amount of down time, prepared spell. You throw a ball of elemental ice and snow at a. At the bottom of the Persistent spell metamagic feat, it reads: Spells that do not require a saving throw to resist or lessen the spell’s effect do not benefit from this feat. Components V, S. When a creature successfully drains you of blood or life force, you become less healthy. +1d6+CL on <CL> number of successful attacks is pretty strong - especially since they also fatigue. There are ways to reduce the +1 increase. Tracking the Moose To find the white moose, the characters must venture into the forest and search for the beast’s tracks in the snow. Level Increase: +1 (a rime spell uses up a spell slot one level higher. So congratulations, your Summon Monster spell that summons an Ice Elemental can have Rime applied to it. Range close (25 ft. This. Multiattack. A rime spell causes creatures that takes cold damage from the spell to become entangled for a number of rounds equal to the original level of the spell. A rime talent causes creatures that take cold damage from the talent to become entangled for a number of rounds equal to 1/2 the caster level of the talent (minimum 1). I've already played with the group for a year and now we get to re-create our character since the 1-year long "tutorial" has ended. In either wolf or human form, the wearer of a rimepelt smells like a winter wolf to other winter wolves and creatures with the scent ability. The question I have is whether the type of damage actually switches to nonlethal or is both the original spell's type of damage AND nonlethal.